Enemies in Final Fantasy 7 Remake features a compendium of hostile characters in the game. Enemies come in all shapes and sizes, from creatures, humans, machines, and much more. Even though each enemy is unique with its own behavior, killing enemies provide various drops that reward players with items they will need as they continue to progress through the game. This page covers a list of all the enemies encountered in the game which includes their location, attributes, item drops, and more on each individual page that is linked below.

Scanning Enemies in FF7

enemy-information-interface-final-fantasy-7-remake-wiki-guide-400px

When a party encounters an enemy, certain Materia that has the ability to scan an enemy's stats can be done which allows you to check for enemy weaknesses and strengths, just remember that using an ability requires an ATB charge. Once the enemy has been scanned or if ever the party faces the same enemy again, players can check the information of the enemy by pressing the touchpad of the PS4 controller which opens up the enemy's information interface where you'll be able to see its background, dropped rewards, weaknesses/ailments, strengths, abilities, and more. Make it a habit to check enemy information when you encounter an enemy to asses and adapt easily to the battle situation you are in.

Staggering Enemies in FF7

staggering-enemies-final-fantasy-7-remake-wiki-guide-400px

To stagger an enemy, the party must attack the enemy constantly and knock it off-balance. A barrage of normal attacks work on some, while others require the use of special abilities and magic, some merely require a certain amount of damage. When knocked-off balance, their stagger gauge fills much faster. The word "Pressured" appears under an enemy's stagger gauge when it is knocked off balance. Once an enemy is staggered, they will be defenseless and take more damage, using unique skills on staggered foes will quickly boost your ATB gauge, allow you to unleash more abilities and spells.

 Enemy Weakness in FF7 Remake

Name Weakness Abilities Drops
Abzu fire_icon_final_fantasy_vii_remake_wiki_guide_75xp   fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpBash and Smash
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpCharge
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpGround Pound 
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpBackwashpoison_icon_final_fantasy_vii_remake_wiki_guide_75xp
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpBackwash Spoutpoison_icon_final_fantasy_vii_remake_wiki_guide_75xp
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpProvokeberserk_icon_final_fantasy_vii_remake_wiki_guide_75xp
10 AP
840 EXP
350 Gil
Phoenix Down
Airbuster  Lightning  ?? ?? AP
??EXP
??GIL
Bandit  fire_icon_final_fantasy_vii_remake_wiki_guide_75xp  fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpSwing Away  ?? AP
??EXP
??GIL
Potion
 
 Celeris
Beastmaster   ??   ?? ?? AP
??EXP
??GIL
Beck  fire_icon_final_fantasy_vii_remake_wiki_guide_75xp  fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpAssault ?? AP
??EXP
??GIL
Potion
Celeris
Bloodhound ??  ?? ?? AP
27 EXP
15GIL
Blugu  lightning_icon_final_fantasy_vii_remake_wiki_guide_75xpwind_icon_final_fantasy_vii_remake_wiki_guide_75xp magic_icon_final_fantasy_vii_remake_wiki_guide_75xpSlumber SpumeSleep ?? AP
??EXP
??GIL
Smelling Salts
Bomb  ??  Inflame
Swell
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpFireballfire_icon_final_fantasy_vii_remake_wiki_guide_75xp
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpApoptosisfire_icon_final_fantasy_vii_remake_wiki_guide_75xp
?? AP
??EXP
??GIL
Molotov Cocktail
Bugaboo ??  ??  ?? AP
??EXP
??GIL
Burke fire_icon_final_fantasy_vii_remake_wiki_guide_75xp ??  ?? AP
??EXP
??GIL
Butch fire_icon_final_fantasy_vii_remake_wiki_guide_75xp  fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpAssault ?? AP
??EXP
??GIL
Potion
Celeris
Cactuar ??  ??  ?? AP
??EXP
??GIL
Cerulean Drake  Wind fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpTalon Dive
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpTalon Snatch
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpFrigid Breathice_icon_final_fantasy_vii_remake_wiki_guide_75xp
Frozen Bards
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpIcy Auraice_icon_final_fantasy_vii_remake_wiki_guide_75xp
75 AP
5 EXP
76 GIL
Orb of GravityPhoenix Down
 Ether
Chronomogger lightning_icon_final_fantasy_vii_remake_wiki_guide_75xp fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpSkull Cracker
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpWhirl Smokestack
?? AP
??EXP
??GIL
Corneo Lackey ?? ?? ?? AP
??EXP
??GIL
Crab Warden Lightning ?? ?? AP
??EXP
??GIL
Metal Knuckles
Cripshay Ice fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpLeech
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpDeadly Spike
?? AP
??EXP
??GIL
Hi-Potion 
Potion
Cutter ??? ??? ?? AP
??EXP
??GIL 
Doomrat Ice fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpDust Cloud
Call to Arms
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpTopple
20 AP
3 EXP
114 GIL
Eligor ice_icon_final_fantasy_vii_remake_wiki_guide_75xp  fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpTrample
 
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpReaper 
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpSweeping Gazesilence_icon_final_fantasy_vii_remake_wiki_guide_75xpsleep_icon_final_fantasy_vii_remake_wiki_guide_75xp
 ?? AP
??EXP
??GIL
Echo Mist 
Bladed Staff
Elite Grenadier  Fire physical_magic_icon_final_fantasy_vii_remake_wiki_guide_75xpNapalmfire_icon_final_fantasy_vii_remake_wiki_guide_75xp ?? AP
??EXP
??GIL
Grenade
Adrenaline
Elite Riot Trooper ?? ?? 1AP
42 EXP
75 GIL
Grenade
Adrenaline
Elite Security Officer  Fire  fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpShotgun
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpGrenade potion 
Potion
3 AP
42  EXP
34 GIL
Elite Shock Trooper ?? ?? 3 AP
58  EXP
34 GIL
Enigmatic Spectre ?? magic_icon_final_fantasy_vii_remake_wiki_guide_75xpConsume
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpExhale
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpSwarm
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpFlood
?? EXP
?? AP
?? Gil
Failed Experiment Ice fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xp Wark
 
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xp Boom 
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xp Roly-Poly 
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xp Whack 
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xp Bombs Away 
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xp Kweh kweh! 
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xp Kerplunk
?? EXP
?? AP
?? Gil
Fat Chocobo ??  ?? ?? EXP
?? AP
?? Gil
Flametrooper fire_icon_final_fantasy_vii_remake_wiki_guide_75xp magic_icon_final_fantasy_vii_remake_wiki_guide_75xpFlamethrowerfire_icon_final_fantasy_vii_remake_wiki_guide_75xp
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpCombustionfire_icon_final_fantasy_vii_remake_wiki_guide_75xp 
?? EXP
?? AP
?? Gil
Ghost Fire magic_icon_final_fantasy_vii_remake_wiki_guide_75xpAnimus
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpPossesberserk_icon_final_fantasy_vii_remake_wiki_guide_75xp
?? EXP
?? AP
?? Gil
Ether
Turbo Ether
Ghoul Fire fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpTelekinesis
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpPiercing
?? EXP
?? AP
?? Gil
Subversion Materia
Gorger Icemagic_icon_final_fantasy_vii_remake_wiki_guide_75xp fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpSickle Strike
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpFeast
28 EXP
3 AP
29 Gil
PotionAntidote
Grashtrike Ice fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpSickle Swipe
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpLeaping Slash
28 EXP
3 AP
29 Gil
Hi-Potion
Spiderweb
Grenadier ?? fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpGrenade Shot 27 EXP
?? AP
15 Gil
Grunge Bandit fire_icon_final_fantasy_vii_remake_wiki_guide_75xp fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpFlying Knee
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpThrottle
?? EXP
?? AP
?? Gil
Adrenaline,
Mega-PotionChampion Belt
Guard Dog Ice fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpWhirlwhip
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpThroat Clamp
13 EXP
?? AP
6 Gil
Potion
Hedgehog Pie Ice vulnerable_to_silence_icon_final_fantasy_vii_remake_wiki_guide_75xpmagic_icon_final_fantasy_vii_remake_wiki_guide_75xpFireFire
vulnerable_to_silence_icon_final_fantasy_vii_remake_wiki_guide_75xpmagic_icon_final_fantasy_vii_remake_wiki_guide_75xpFiraFire
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpAvaracious Bite
?? EXP
?? AP
?? Gil
Hi-Potion
 Ether
Hedgehog Pie King Ice fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpBounce
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpSweet Dreams Sleep
vulnerable_to_silence_icon_final_fantasy_vii_remake_wiki_guide_75xpmagic_icon_final_fantasy_vii_remake_wiki_guide_75xpSlow
Protectionbarrier_icon_final_fantasy_vii_remake_wiki_guide_75xpmanaward_icon_final_fantasy_vii_remake_wiki_guide_75xp
?? EXP
?? AP
?? Gil
Helitrooper Firewind_icon_final_fantasy_vii_remake_wiki_guide_75xp fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpProp Swipe 58 EXP
3 AP
34 Gil
Hi-Potion
Orb of Gravity
Hoodlum fire_icon_final_fantasy_vii_remake_wiki_guide_75xp fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpWild Stab
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpSpiderwebslow_icon_final_fantasy_vii_remake_wiki_guide_75xp
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpGrenade
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpFull Nelson
42 EXP
1 AP
75 Gil
Grenade
Adrenaline
Laser Cannon ?? ?? ?? EXP
?? AP
?? Gil
Lesser Drake wind_icon_final_fantasy_vii_remake_wiki_guide_75xp magic_icon_final_fantasy_vii_remake_wiki_guide_75xpTornadowind_icon_final_fantasy_vii_remake_wiki_guide_75xp
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpWindwallwind_icon_final_fantasy_vii_remake_wiki_guide_75xp
52 EXP
3 AP
60 Gil 
PotionOrb of Gravity Phoenix Down
Mark II Monodrive Wind vulnerable_to_silence_icon_final_fantasy_vii_remake_wiki_guide_75xpmagic_icon_final_fantasy_vii_remake_wiki_guide_75xpFirefire_icon_final_fantasy_vii_remake_wiki_guide_75xp
vulnerable_to_silence_icon_final_fantasy_vii_remake_wiki_guide_75xpmagic_icon_final_fantasy_vii_remake_wiki_guide_75xpFire Combofire_icon_final_fantasy_vii_remake_wiki_guide_75xp
Indurate
27 EXP
?? AP
15 Gil
Hi-Potion
Turbo Ether
Monodrive ?? fire_icon_final_fantasy_vii_remake_wiki_guide_75xpFire 6 EXP
?? AP
4 Gil
Mysterious Spectre ?? fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpEntwine
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpImpale
58 EXP
3 AP
34 Gil
Phantom ?? ?? ?? EXP
?? AP
?? Gil
Queen Grashstrike Ice  fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpLeaping Slash
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpPoison Stingpoison_icon_final_fantasy_vii_remake_wiki_guide_75xp
physical_magic_icon_final_fantasy_vii_remake_wiki_guide_75xpRoyal Wedding poison_icon_final_fantasy_vii_remake_wiki_guide_75xp
?? EXP
?? AP
?? Gil
Hi-Potion
 Spiderweb
Reno - fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpBeatdown
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpRushdown
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpShock Swipe
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpBright Sparklightning_icon_final_fantasy_vii_remake_wiki_guide_75xp
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpEM Flaillightning_icon_final_fantasy_vii_remake_wiki_guide_75xp
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpEM Shotlightning_icon_final_fantasy_vii_remake_wiki_guide_75xp
EM Charge
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpCounterattack
?? EXP
?? AP
?? Gil
Ether
Ringmaw Ice fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpSickle Strike
physical_magic_icon_final_fantasy_vii_remake_wiki_guide_75xpFeast poison_icon_final_fantasy_vii_remake_wiki_guide_75xpsleep_icon_final_fantasy_vii_remake_wiki_guide_75xp
?? EXP
?? AP
?? Gil
Antidote
Hi-potion
Riot Trooper ?? ?? ?? EXP
?? AP
?? Gil
Roche Fire

fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpPlunge
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpWind Slash
wind_icon_final_fantasy_vii_remake_wiki_guide_75xpmagic_icon_final_fantasy_vii_remake_wiki_guide_75xpVacuum Wave
wind_icon_final_fantasy_vii_remake_wiki_guide_75xpvulnerable_to_silence_icon_final_fantasy_vii_remake_wiki_guide_75xpmagic_icon_final_fantasy_vii_remake_wiki_guide_75xpThundara
lightning_icon_final_fantasy_vii_remake_wiki_guide_75xpvulnerable_to_silence_icon_final_fantasy_vii_remake_wiki_guide_75xpmagic_icon_final_fantasy_vii_remake_wiki_guide_75xpBlizzara
ice_icon_final_fantasy_vii_remake_wiki_guide_75xpmagic_icon_final_fantasy_vii_remake_wiki_guide_75xpIgnition Flame
fire_icon_final_fantasy_vii_remake_wiki_guide_75xpfhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpCombustion Sword

?? EXP
?? AP
?? Gil
Elixir
Rude wind_icon_final_fantasy_vii_remake_wiki_guide_75xp magic_icon_final_fantasy_vii_remake_wiki_guide_75xpHaymaker
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpHammerblow
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpRunning Tackle
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpSpinning Axe Kick
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpSweet Dreamssleep_icon_final_fantasy_vii_remake_wiki_guide_75xp
?? EXP
?? AP
?? Gil
Rust Drake ice_icon_final_fantasy_vii_remake_wiki_guide_75xpWind fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpTalon Snatch ?? EXP
?? AP
?? Gil
Sahagin Fire fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpJump
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpSpray
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpFlying Kick
physical_magic_icon_final_fantasy_vii_remake_wiki_guide_75xpHarpoon Hurlpoison_icon_final_fantasy_vii_remake_wiki_guide_75xp
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpSalientian Cursepoison_icon_final_fantasy_vii_remake_wiki_guide_75xp
?? EXP
?? AP
?? Gil
Potion 
Adrenaline
Scissorclaw  Ice Guard
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpTwin Scissors
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpPutric Discharge
?? EXP
?? AP
?? Gil
Potion
Sedative
Scorpion Sentinel Lightning ?? 100 EXP
?? AP
100 Gil 
Security Officer Fire fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpBurst Fire
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpGrenade
100 EXP
?? AP
100 Gil 
Potion
Grenade
Sentry Gun ?? ?? ?? EXP
?? AP
?? Gil 
Sentry Gun Prototype ?? ?? ?? EXP
?? AP
?? Gil 
Sentry Launcher lightning_icon_final_fantasy_vii_remake_wiki_guide_75xp fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpMissile Launcher
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpFull Salvo
?? EXP
?? AP
?? Gil 
Sentry Ray lightning_icon_final_fantasy_vii_remake_wiki_guide_75xp - 7 EXP
?? AP
3 Gil 
Shiva Fire magic_icon_final_fantasy_vii_remake_wiki_guide_75xpHeavenly Strike ice_icon_final_fantasy_vii_remake_wiki_guide_75xp
 
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpWhiteout 
ice_icon_final_fantasy_vii_remake_wiki_guide_75xpsleep_icon_final_fantasy_vii_remake_wiki_guide_75xpstatuseffect2
 
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpIcicle Impactice_icon_final_fantasy_vii_remake_wiki_guide_75xp 
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpBlizzaraice_icon_final_fantasy_vii_remake_wiki_guide_75xp 
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpBlizzagaice_icon_final_fantasy_vii_remake_wiki_guide_75xp
?? EXP
?? AP
?? Gil 
Shock Trooper ?? ?? 27 EXP
?? AP
15 Gil 
Slug-Ray ?? ?? ?? EXP
?? AP
?? Gil 
Smogger lightning_icon_final_fantasy_vii_remake_wiki_guide_75xp physical_magic_icon_final_fantasy_vii_remake_wiki_guide_75xpHaywire Hazefury_icon_final_fantasy_vii_remake_wiki_guide_75xp 
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpSelf-Destruct
?? EXP
?? AP
?? Gil 
Sweeper ?? Hard Charger
Steam Blast
?? EXP
?? AP
?? Gil 
Sweeper Prototype lightning_icon_final_fantasy_vii_remake_wiki_guide_75xp magic_icon_final_fantasy_vii_remake_wiki_guide_75xpFire Blastfire_icon_final_fantasy_vii_remake_wiki_guide_75xp
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpHard Charger
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpStomp
?? EXP
?? AP
?? Gil 
Terpsicolt Ice fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpLeech
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpWhirling Barbs
?? EXP
?? AP
?? Gil 
The Huntsman ?? ?? ?? EXP
?? AP
?? Gil 
Type-0 Behemoth N/A ??? 240 EXP
15 AP
200 Gil
Unknown Entity ?? ?? ?? EXP
?? AP
?? Gil 
Varghidpolis Ice vulnerable_to_silence_icon_final_fantasy_vii_remake_wiki_guide_75xpmagic_icon_final_fantasy_vii_remake_wiki_guide_75xpThundaralightning_icon_final_fantasy_vii_remake_wiki_guide_75xp
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpSpinning Blow
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpApoptasis
?? EXP
?? AP
?? Gil 
Venomantis Ice ?? 32 EXP
4 AP
252 Gil 
Wererat Ice fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpDust Cloud
Call to Arms
?? EXP
?? AP
?? Gil 
Wrath Hound Ice PhysicalTentacle Whip
PhysicalHeadbutt
PhysicalThroat Clamp
20 EXP
8 AP
266 Gil 
Armored Shock Trooper Lightning ?? 462 EXP
4 AP
975 Gil
Grenade
Sedative

 

Final Fantasy 7 Remake Enemies

sweeper_enemy_final_fantasy_7_remake_wiki_guide_300px
Sweeper

A self-propelled antipersonnel weapon manufactured by Shinra's Advanced Weaponry Division. It remains in sleep mode until it detects intruders, at which point it goes into threat-elimination mode.

guard_dog_enemy_final_fantasy_7_remake_wiki_guide_300px
Guard Dog

Military canines employed by Shinra Public Security. Under the control of expert trainers, these dogs can sniff out intruders and launch ferocious attacks.

monodrive_enemy_final_fantasy_7_remake_wiki_guide_300px
Monodrive

A monster cooked up in Shinra's R&D Department. They have AI implants and are used to guard mako reactors.

 

sentry_ray_enemy_final_fantasy_7_remake_wiki_guide_300px
Sentry Ray

An autonomous gun platform developed by the Advanced Weaponry Division. Deployed to protect mako reactors and other important installations. It opens fire as soon as it detects intruders.

shock_trooper_enemy_final_fantasy_7_remake_wiki_guide_300px
Shock Trooper

Troopers serving the Shinra Company Public Security Corps. Pharmacological agents and reinforced suits make these troopers tough to take down. They attack with claw weapons equipped to both arms.

security_officer_enemy_final_fantasy_7_remake_wiki_guide_300px
Security Officer

Troopers serving in the Shinra Public Security Corps. Typically seen patrolling the city streets and company installations. Many new recruits with little training.

 

grashstrike-gallery-1-ff7-remake-wiki-guide-300px
Grashtrike

Large bugs that like dark, confined spaces. Usually encountered in tunnels and the Plate interior, they spew sticky threads from their mouthparts that ensnare their prey.

wrath_hound_enemy_final_fantasy_7_remake_wiki_guide_300px
Wrath Hound

The result of administering ability-enhancing drugs to guard dogs. As a side effect, the dogs often went into a bloodthirsty frenzy, so most of them were put down...but some survived.

riot_trooper_enemy_final_fantasy_7_remake_wiki_guide_300px
Riot Trooper

Troopers belonging to Shinra's Public Security Division. Protected by a large shield, they specialize in close combat. Often deployed in urban districts and company installations and used to break up violent demonstrations.

 

elite_grenadier_enemy_final_fantasy_7_remake_wiki_guide_300px
Elite Grenadier

Elite troopers serving in Shinra's Public Security Division who were promoted from the ranks of grenadiers due to their superior ability. Armed with portable artillery weapons, they are often deployed in key strongholds.

grenadier_enemy_final_fantasy_7_remake_wiki_guide_300px
Grenadier

Troopers belonging to Shinra's Public Security Division. Largely tasked with providing support from the rear. They prefer to attack from a distance, but can fight up close when required.

elite_security_officer_enemy_final_fantasy_7_remake_wiki_guide_300px
Elite Security Officer

Elite troopers belonging to Shinra's Public Security Division who were promoted due to higher-than-average abilities. Usually deployed in dangerous zones where fighting is particularly fierce.

 

sentry_launcher_enemy_final_fantasy_7_remake_wiki_guide_300px
Sentry Launcher

An autonomous weapons platform developed by the Advanced Weaponry Division. Able to rotate a full 360 degrees for improved surveillance. It has an extremely quick response time between detecting intruders and launching its homing missiles.

hoodlum_enemy_final_fantasy_7_remake_wiki_guide_300px
Hoodlum

A man wearing clothes decorated with a gaudy dragon emblem. He appears to be looking for something in the Sector 7 slums with his cohorts.

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Wererat

Large rats that appeared in the slums in search of food. Wary and alert, they always move in packs.

 

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Doomrat

A variant of the wererat, larger and more intelligent than its genetic relative. These creatures do not fear humans, and will seek revenge on those who harm their vermin brethren.

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Gorger

Large insects found throughout the slums. They always move in swarms, scavenging for food scraps and preying on whatever crosses their path, whether it be a small animal or a human.

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Lesser Drake

Spell-weaving airborne lizards that live in the slums. They are usually seen flying closer to the ground than their larger brethren.

 

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Cerulean Drake

Spell-weaving lizards with wings that are usually found floating about the train graveyard. 

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The Huntsman

An elite trooper belonging to Shinra's Public Security Division and said to be the most dangerous of all Shinra troopers. He serves as a unit commander in the Sector 8 town area.

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Roche

A 3-C SOLDIER operator who loves bikes, speed, and anyone capable of going toe-to-toe with him. He is ostracized by many in the organization, however, due to his antics and general disregard for anyone's safety.

 

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Scorpion Sentinel

A large sentry weapon manufactured by Shinra's Advanced Weapon Division. Highly mobile due to its many legs and armed with an array of heavy weapons. Deployed to Mako Reactor 1 to protect the core. 

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Mysterious Spectre

Unable to read.

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Enigmatic Spectre

Unable to read.

 

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Elite Riot Trooper

Elite troopers belonging to Shinra's Public Security Division who were promoted from the ranks of riot troopers due to their superior ability. Easily identified by their spiked shields.

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Flametrooper

Troopers belonging to Shinra's Public Security Division. Equipped with flamethrowers that can target a wide area, they are used in monster extermination ops Of when the enemy must be thoroughly obliterated.

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Laser Cannon

A modified version of the autonomous sentry ray weapons platform. Overall capabilities, including the effects of its lasers, are greatly enhanced.

 

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Elite Shock Trooper

Elite troopers belonging to Shinra's Public Security Division who were promoted from the ranks of shock troopers due to their superior ability. These troopers can move along walls and ceilings and attack from any angle.

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Helitrooper

Troopers belonging to Shinra's Public Security Division. They wear power-enhancing suits and use rotors to fight while airborne. They perform reconnaissance and can pursue targets to areas where other troopers cannot.

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Bloodhound

Military canines trained by Shinra's Public Security Division. Genetic modifications have bestowed these animals with tentacles that can drain energy from their victims.

 

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Mark II Monodrive

Modified version of the monodrive. Not only did these creations survive the Mako Reactor 5 explosion, the mako spill caused them to grow in both size and strength.

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Sentry Gun Prototype

An early prototype of the autonomous sentry gun weapons platform. When an intruder is detected, the platform opens fire with a rotary cannon. As it is a tent model, the rate of fire is fairly low.

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Sentry Gun

An autonomous weapons platform developed by the Advanced Weaponry Division. When an intruder is detected, the platfcxm opens fire with a rotary cannon.

 

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Slug-Ray

A compact sentry weapon manufactured by Shinra's Advanced Weaponry Division. Its gyroscopic control system enables the unit to track and engage intruders from the air at high speeds.

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Sweeper Prototype

An early prototype of the sweeper. Due to a malfunctioning Al system that engineers could never fix, these units were deemed a failure and discarded in the slums...where they lived on.

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Cutter

An improved version of the sweeper, outfitted with spinning saw blades at the end of each arm.

 

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Corneo Lackey

Don Corneo's henchmen. Some are former troopers, others common thugs hired off the street. They all have a favorite weapon they reach for when things get rough, and are always ready for a fight.

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Beastmaster

A Don Corneo henchman. He wields a deadly dagger and makes monster do his bidding. He puts these skills to good use in the Corneo Cup

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Bandit

Bandits who prowl the slums. As bandits are wont to do, they gang up on vulnerable victims to steal their belongings.

 

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Beck

Leader of Beck's Badasses, a gang based in the area around the collapsed road. Not the sharpest tool in the shed, he's especially bad at sizing up the strength of his enemies. His special ability is feigning knowledge of things.

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Butch

A member of Beck's Badasses, a gang based in the area around the collapsed road. Endlessly inquisitive, he constantly peppers Beck with questions. His special ability is playing dead.

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Burke

A member of Beck's gang, which claims the collapsed road as its territory. He goes with the flow and lets Beck make all the decisions. His special ability is playing dead.

 

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Grunge Bandit

Hired muscle working for Beck's Badasses. With his massive bulk, he delivers devastating blows one after the other. He likes his fights clean and fair, and remains honorable in victory and defeat.

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Rust Drake

Spell-weaving airborne lizards found in the Sector 5 slums. Inquisitive by nature, they cannot resist collecting shiny objects such as jewelry.

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Venomantis

A subspecies of the grashstrike that is marked with yellow and black patterning on its carapace. It is also armed with a highly potent poison.

 

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Blugu

Azure-pigmented creatures that like dark, moist environments. Though fishlike in appearance, they also lived on land. Despite being extremely timid, when their fight-or-flight response is triggered, they often fight rather than flee.

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Terpsicolt

Aquatic monsters that prefer dark, moist places and feed on the blood of living creatures. They detect their prey through vibrations and temperature changes.

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Hedgehog Pie

Mischievous creatures found throughout that slums. They first came to Midgar in search of food, and have proliferated since. They attack by charging into foes with the spines on their back, and by casting spells

 

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Hedgehog Pie King

The leader of a hedgehog pie pack. This self-styled king wears a toy crown it picked up in the slums. It attacks by charging into foes with the spines on its back, and by casting spells.

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Smogger

An autonomous robot discarded by Shinra. As part of its self-repair protocol, it used nearby scrap material to put itself back together. It also intermittently emits smog.

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Chronomogger

An autonomous robot discarded by Shinra. As part of its self-repair protocol, it used nearby scrap material to repair its body. It knocks down foes by switching its arm with a wrecking ball attached.

 

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Scissorclaw

Large crustaceans that dwell in the sewers. They feed on dead bodies that are washed down into the sewers. They are rather territorial, attacking any and all intruders they see with their giant claws.

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Sahagin

Aquatic creatures that have taken up residence in the sewers. They are intelligent enough to have created their own language, and they defend their territory with harpoons of their own fashioning.

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Cripshay

Nocturnal carnivores found in the train graveyard. These violent, aggressive creatures hunt for prey in packs, and will not hesitate to set upon humans.

 

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Ghost

Spirits that drift about the train graveyard. These troubling pests set upon passerby and cause mischief as well as harm- to what end, no one knows.

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Phantom

Thought by experts to be a subspecies of ghost. Much like their relatives, however, they set upon passersby and cause mischief as well as harm and no one can discern why.

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Bugaboo

Large insects that live in the ground beneath Midgar. The collapse of the plate has made these creatures more active, and they will attack in swarms when intruders wander into their territory.

 

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Varghidpolis

Monster originally created by Shinra's R&D Division, but are now federal after some scaped the tab and bred in the wild.

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Bomb

Large, floating balls of flame. The bigger they grow, the more dangerous they become.

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Reno

An operative with the Turks unit of Shinra's General Affairs Division. Fast and extremely agile, he leaps in to attack with his special Shinra-made security baton.

 

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Rude

An operative with the Turks unit of Shinra's General Affairs Division. As he possesses incredible strength and a well-toned physique, he prefers using his fists over weapons.

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Ringmaw

A gorger subspecies. Larger than their close relatives and armed with bladelike front legs. Drawn by the taste of human flesh, they often venture into residential areas. 

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Crab Warden

A large sentry weapon manufactured by Shinra's Advanced Weaponry Division. It is an outdated model used during the last war, so it is kept in storage in the corkscrew tunnel. Slow but heavily armored and bristling with powerful weapons.

 

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Airbuster

A large mobile weapons platform currently being developed by the Advanced Weaponry Division. Although still in the prototype phase, it was rushed into action to aid in the public execution of Avalanche members.

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Hell House

Don Corneo's secret weapon, a monster in the form of a house. No one knows how it was built.

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Abzu

A giant beast that Don Corneo keeps in the sewers. Much more intelligent than it appears, it uses the surrounding environment to its advantage and attacks with sewer water.

 

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Ghoul

An aggregate of ghosts. The large amounts of baleful energy that result from this aggregation allow it to use telekinesis.

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Eligor

A ghastly fiend that haunts the train graveyard and feeds on human fear to grow stronger. It is a manifestation of the memories and sorrows that linger in the train graveyard.

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Failed Experiment

An experimental specimen kept in the Shinra underground research facility. It was human once, but cellular transplants from various large creatures have turned it into a terrifying creature. It leads a group of failed test subjects.

 

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Unknown Entity

Experimental specimens kept in Shinra's underground research facility. They were human once, but cellular transplants designed to enhance their strength have turned them into monsters.

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Shiva

An ice-element summon recreated in virtual reality. It is the manifestation of a queen who once healed the planet's wounds with ice, as evidenced by the existence of permafrost in the polar lands.

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Fat Chocobo

A pleasingly plump summon recreated in virtual reality. It is the manifestation of the legendary chocobo, a symbol of fertility and good fortune. Fat chocobos appear in many a beloved fairy tale.

 

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????

A plush toy of unknown origins conjured up by a fat chocobo. Looks like a certain monster with four letters in its name.

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????????

A plush toy of unknown origins conjured up by a fat chocobo. Looks like a certain monster with eight letters in its name.

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Cactuar

A cactus whit legs that loves to run hither and thither. Watch out for its thorns!

 

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Queen Grashstrike

The queen of a grashstrike colony. As such, her duties include laying eggs and commanding her offspring into battle. Her main defense mechanism is the ability to spit sticky thread, with which she can trap foes.

Type-0 Behemoth

Variant form of the behemoth. They are bred and raised as Shinra lab specimens and other monsters quake in fear at the sound of their roar.

Armored Shock Trooper

Troopers belonging to Shinra's Public Security Division. Protected by reinforced armor developed by the Advanced Weaponry Division, and capable of inflicting heavy damage with their beam sword and heavy machine gun. As they are some of the most elite troopers in the military, they are tasked with guarding Shinra's HQ.

 




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