Terpsicolt is a Flying Biological Enemy in Final Fantasy VII Remake. Enemies have their own behavior and unique attacks, killing enemies provide various drops that reward players with items and Gil they will need as they continue to progress through the game.
Aquatic monsters that prefer dark, moist places and feed on the blood of living creatures. They detect their prey through vibrations and temperature changes.
- HP: 1474
- Exp: 46
- AP: 3
- Gil: 57
- Items Dropped:
Enemies in Final Fantasy VII Remake have unique abilities apart from their basic attacks. Players can identify if an enemy is about to use one of its abilities when the Terpsicolt of the ability appears above the enemy's Terpsicolt.
- Whirling Barbs
Terpsicolt Battle Information
These creatures start spinning when interrupted. While in this state, they can shrug off melee attacks, so use long-range attacks instead. Stop them from spinning and they become susceptible
Terpsicolt Notes & Tips
- Other Notes, Tips, and Trivia
|FF VII Remake Enemies|
Abzu Shoat ♦ Armored Shock Trooper ♦ Bandit ♦ Beastmaster ♦ Beck ♦ Bloodhound ♦ Blugu ♦ Bomb ♦ Bugaboo ♦ Burke ♦ Butch ♦ Cerulean Drake ♦ Chronomogger ♦ Corneo Lackey ♦ Cripshay ♦ Cutter ♦ Doomrat ♦ Elite Grenadier ♦ Elite Riot Trooper ♦ Elite Security Officer ♦ Elite Shock Trooper ♦ Enigmatic Spectre ♦ Flametrooper ♦ Ghost ♦ Gorger ♦ Grashstrike ♦ Grashtrike ♦ Grenadier ♦ Grunge Bandit ♦ Guard Dog ♦ Hedgehog Pie ♦ Hedgehog Pie King ♦ Helitrooper ♦ Hoodlum ♦ Laser Cannon ♦ Lesser Drake ♦ Mark II Monodrive ♦ Monodrive ♦ Mysterious Spectre ♦ Phantom ♦ Queen Grashstrike ♦ Ringmaw ♦ Riot Trooper ♦ Rust Drake ♦ Sahagin ♦ Scissorclaw ♦ Security Officer ♦ Sentry Gun ♦ Sentry Gun Prototype ♦ Sentry Launcher ♦ Sentry Ray ♦ Shock Trooper ♦ Slug-Ray ♦ Smogger ♦ Sweeper ♦ Sweeper Prototype ♦ The Huntsman ♦ Type-0 Behemoth ♦ Unknown Entity ♦ Varghidpolis ♦ Venomantis ♦ Wererat ♦ Wrath Hound