Bosses in Final Fantasy 7 Remake covers a compendium of a special, unique, and powerful type of enemy. Bosses are encountered throughout the game, they have increased health, a unique set of attacks, its own behaviour and stats, usually, bosses are encountered at the end of a chapter of the main campaign, or encountered in various locations or areas that require to be defeated in order to proceed further or to unlock more areas. Players can find different guides and strategies on how to defeat a certain boss, as well as information regarding its location, statistics, rewards, lore, and many more. This page covers a list of all the bosses encountered in the game.
- See Enemies for a list of FF7 Enemies
- See Combat and Manual for tips
- See New Player Help for a getting started guide.
Final Fantasy 7 Remake Bosses

Scorpion Sentinel
A mechanical robot that has the appearance of a Scorpion. It was built by Shinra Corporation to kill those who disrupt a Mako Reactor.

Roche
A 3-C SOLDIER operator who loves bikes, speed, and anyone capable of going toe-to-toe with him.

Crab Warden
A large sentry weapon manufactured by Shinra's Advanced Weaponry Division.

Airbuster
A large mobile weapons platform currently being developed by the Advanced Weaponry Division.

Reno
An operative with the Turks unit of Shinra's General Affairs Division.

Rude
An operative with the Turks unit of Shinra's General Affairs Division.

Hell House
Don Corneo's secret weapon, a monster in the form of a house.

Ghoul
An aggregate of ghosts.

Eligor
A ghastly fiend that haunts the train graveyard and feeds on human fear to grow stronger.

Reno & Rude
Description

Failed Experiment
An experimental specimen kept in the Shinra underground research facility. It was human once, but cellular transplants from various large creatures have turned it into a terrifying creature. It leads a group of failed test subjects.

Abzu 2
A monstrous "pet" of Don Corneo that resides in the sewers below his mansion.

Sephiroth
A legendary super SOLDIER created by the Shinra Company.

The Valkyrie
A high-speed aerial weapon manufactured by Shinra's Advanced Weaponry Division. Its giant cannon launches grenades and status-ailment bombs.

Specimen H0512
A monster created by Shinra's R&D Division.

Brain Pod
A species created by Shinres R&D Division by installing a copy of a human brain into a tank. Its primary method of attack is to expel the waste matter that builds up in that tank.

Swordipede
A bionic species created by Shinra's R&D Division.

Jenova Dreamweaver
A top secret Shinra experimental specimen. Information on it is scarce, but it is believed to induce hallucinations.

Motor Ball
A six-wheel robot that operates on the highway.

Whisper Harbinger
Bahamut, as formed by the coalescence of three Whispers: Whisper Rubrum. Whisper Viridi, and Whisper Croceo.

Rufus and Darkstar
The Vice-President of Shinra and his loyal pet.

The Arsenal
A siege robot equipped with a heavy arsenal.

The Huntsman
An elite trooper belonging to Shinra's Public Security Division and said to be the most dangerous of all Shinra troopers. He serves as a unit commander in the Sector 8 town area.

Gigantipede
A multi-legged heavy weapons platform designed by Shinra's Advanced Weaponry Division. It is armed with a large number of missiles that it uses to eliminate intruders seeking to gain access to Midgar's central pillar.

Scarlet (The Crimson Mare)
The director of Shinra's Advanced Weaponry Division. She has taken command of the battle armor she herself designed so as to torture and put an end to her unwitting test subjects.

Nero
A member of an elite unit within Deepground known as the Tsviets. Also referred to as Nero the Sable. He is capable of manipulating darkness - a power born of corrupted energy -- and uses it to consume anything that stands in his way.

Weiss
A depraved and ruthless Deepground SOLDIER recreated in a virtual space. Known as Weiss the Immaculate, he reigns supreme over Deepground.
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