Key Items in Final Fantasy VII Remake is an item category. Key Items are items that are used to further progress the game's story as well as quests, key items are found in specific locations or are given by a related NPC. This page covers a list of all the Key Items in the game as well as its individual properties and relevant information.

 

 

 

Final Fantasy VII Remake Key Items

Name

Description

Location

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Moogle Medal
A medal with a moogle on it. A popular item among collectors Found inside Shinra Boxes.
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Yellow Flower
Received from a woman peddling flowers in Sector B Sector 8 Business District
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Combat Analyzer
A device that allows for the collection of battle intel.  Sector 7 Slums
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Watch Security Key
A keycard required to unlock a door within the abandoned Talagger factory. Sector 7 Slums
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Shinra Id Card
An identification card belonging to Jessie's father, an employee of the Shinra Electric Power Company. Sector 7 Employee Housing Area
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Sam's Coin
A two-sided coin given by Chocobo Sam as consolation. Both sides are etched with an image of a chocobo. Wall Market
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Grappling Gun
A firearm that discharges a grappling hook. Can be used to make a quick getaway. Sector 4 Plate Interior
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Handmade Necklace
Proof that you've been accepted by the children of the Sector 5 slums as one of their own. Provides access to their secret hideout. Sector 5 Slums
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Guardian Angel's Calling Cards
A bundle of calling cards belonging to the Guardian Angel. On one is written, " The Guardian Angel of the Slums will collect your offering on behalf of the poor" but the rest are blank. Sector 5 Slums
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Moogle Membership Card
A member's card for the Moogle Emporium in Sector 5. Allows yo to trade moogle medals for items. The Moogle Emporium
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Tournament Entry Form
A certificate required to participate in the colosseum tournaments Wall Market
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Sam's Requests
A list of tasks to carry out for Sam

Wall Market

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Madam M's Endorsement
A letter of approval certifying that one may audition to be Don Corneo's wife.

Wall Market

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Andrea's Earrings
An accessory given to those who've proven they can get their groove on.

Honeybee Inn

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Andrea's Endorsement
A letter of approval certifying that one may audition to be Don Corneo's wife.

Honeyee Inn

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Corneo Vault Note

A note given by the guardian angel of the slums which indicates the locations of Corneo's secret stashes.

Merc, Here's some clues on where to find Corneo's secret stashes.

Steel Mountain in the Sector 5 Slums.
The former disposal area in the sewers
The caved-in tunnel on the collapsed expressway

Start sniffing around thos places. You might like what you find. Good Luck.
The Guardian Angel of the Slums"

Sector 5 Slums
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Key to the Sewers
A key to the sewer gates found at the bottom of the channel. Sewer System
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Gysahl Greens
A vegetable to feed the chocobos that ran off during the plate collapse. Sector 5 Slums
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Doctor's List

A list of components needed for a remedy.

A moogle's mortar
A behemoth horn from the underground lab
Medicinal flowers from Aerith

Sector 5 Slums
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Moogle's Mortar
A medical mortar that Moogie sometimes has in stock. The Moogle Emporium
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Graveyard Key
Unlocks the gate of the Sector 5 slums' graveyard. The Moogle Emporium
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Corneo Vault Key
A gaudy-looking key stolen by Kyrie. It unlocks the doors to Corneo's secret stashes. Sector 5 Slums
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Medicinal Flowers
Flowers grown in the church that can be ground up and used in various medicines. Sector 5 Slums
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Ruby Tiara
A valuable accessory that belongs to Corneo. Sector 5 Slums
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Diamond Tiara
A valuable accessory that belongs to Corneo. Sewer System
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Behemoth Horn
A piece of a behemoth horn that can be ground up and used in various medicines. Shinra Underground Test Site
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Assassin Board III
A board for advanced players. Includes a large number of ATB charges to offset the lack of material.  Sector 7 Slums
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Sorcerer Board I
A board for those new to Fort Condor. Inlaid with two orbs of attack spell material.  Sector 7 Slums
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Starter Board
A board for those new to Fort Confor. Inlaid with the HP-restoring material Cure.  Sector 7 Slums
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Condor Coin
Currency in use among players of the game Fort Condor. Trade them to Old Snapper for items.  Sector 7 Slums
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Da-chao Beans
Wutai's local specialty. Exceptionally tough legumes packed with nutrients.  With Yuffie Kisaragi
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Blast-Ray (Defense)
A defense unit for use in Fort Condor matches. Fires grenades from a distance, which damage all foes within the blast radius. Thorugh it moves slowly, its durability is rather high.  Sector 7 Slums
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Grenadier (Ranged)
A ranged unit for use in Fort Condor matches. Attacks by firing grenades from a distance and damaging all foes within the blast radius.  Sector 7 Slums
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Guard Dog (Vanguard)
A vanguard unit for use in Fort Condor matches. Ignores all either units besides the enemy headquarters. While it is the fastest unit in the game, it also has extremely low HP.  Sector 7 Slums
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Helitrooper (Vanguard)
A vanguard unit for use in Fort Condor matches. Approaches through the air and kicks foes when nearby. Effective against units that cannot attack airborne foes.  Sector 7 Slums
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Monodrive (Ranged)
A ranged unit for use in Fort Condor matches. Approaches through the air shoot balls of flame from a distance. When the orbs explode, they deal damage to all nearby enemies.  Sector 7 Slums
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Riot Trooper (Defense)
A defense unit for use in Fort Condor matches. Uses Shield Bash to attack enemies in. front of him. While he is slower, he has a large amount of HP. Sector 7 Slums
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Riot Trooper Barracks (Defense)
A defense unit of ruse in Fort Condor matches. Remains stationary and spawns riot troopers at a steady rate. Each trooper spawned reduces this unit's HP. Sector 7 Slums
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Security Officer (Vanguard)
A vanguard unit for use in Fort Condor matches. A low-cost unit that can attack airborne or grounded enemies from a distance with his machine gun. Sector 7 Slums
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Sentry Gun Prototype (INTERmission)
A defense unit for use in Fort Condor matches. Remains stationary and attacks grounded enemies with machine-gun fire. HP continually depletes after placement.  Sector 7 Slums
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Slug-Ray (Ranged)
A ranged unit for use in Fort Condor matches. Approaches through the air and fires its machine gun at enemies from a distance. Effective against units that cannot attack airborne foes.  Sector 7 Slums
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Sweeper (Ranged)
A ranged unit for use in Fort Condor matches. Shoots flames at enemies in front of it. Though it is the most expensive ranged unit, its durability makes it an incredibly powerful unit.  Sector 7 Slums
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Interplate ID Card
Identification that allows one to bypass train security.  Sector 7 Slums
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Shinra Employee ID Card (INTERmission)
A form of identification that proves the bearer works for the Shinra Electric Power Company Sector 7 Slums
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List of Flyer Clues
Hints on where to find the missing flyers, provided by Old Snapper.  Avalanche's Base
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The Happy Turtle Newsletter 1
An ad for the Wutaian bar the Happy Turtle

 

Sector 7 Slums

Near Old Snapper

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The Happy Turtle Newsletter 2
An ad for the Wutaian bar the Happy Turtle

Sector 7 Slums

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The Happy Turtle Newsletter 3
An ad for the Wutaian bar the Happy Turtle

Sector 7 Slums

Tifa and Cloud's Aparatment building

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The Happy Turtle Newsletter 4
An ad for the Wutaian bar the Happy Turtle

Sector 7 Slums 

Junkyard

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The Happy Turtle Newsletter 5
An ad for the Wutaian bar the Happy Turtle

Sector 7 Slums

Bulletin Board

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The Happy Turtle Newsletter 6
An ad for the Wutaian bar the Happy Turtle

Sector 7 Slums

Talaggar Factory

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Note from Zhijie
A piece of paper with the following message jotted down in Xhijie's hasty hand.  Given by Zhijie as part of the story



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