Character Type NPC
Gender Male
Affiliation Turks
Weakness wind_icon_final_fantasy_vii_remake_wiki_guide_75xp
Lesser Resistance fire_icon_final_fantasy_vii_remake_wiki_guide_75xp
Greater Resistance statuseffect1
Immunities silence_icon_final_fantasy_vii_remake_wiki_guide_75xpslow_icon_final_fantasy_vii_remake_wiki_guide_75xpberserk_icon_final_fantasy_vii_remake_wiki_guide_75xp
Abilities magic_icon_final_fantasy_vii_remake_wiki_guide_75xpHaymaker
fhysical_icon_final_fantasy_vii_remake_wiki_guide_75xpRunning Tackle
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpSpinning Axe Kick
magic_icon_final_fantasy_vii_remake_wiki_guide_75xpSweet Dreamssleep_icon_final_fantasy_vii_remake_wiki_guide_75xp

Rude is an NPC in Final Fantasy VII Remake. NPCs are characters that can be interacted with or are shown in the game. NPCs are characters that add contrast to the game's lore where they provide information, some are categorized as quest givers, while others are categorized as Merchants whom you can trade with or request for certain services.


Wait a minute... Those eyes...


Rude Information

Rude is a non-playable character, he is a member of the Turks, an Investigation Sector of the General Affairs Department of the Shinra Electronic Power Company handled by President Shinra and also under the Department of Public Safety that is under the supervision of Heidegger. Rude works alongside fellow Turks Reno and its leader, Tseng. Rude is a skilled fighter and prefers to fight with his fists, just like Tifa Lockhart. For some reason, Rude has a soft spot whenever he sees Tifa and prefers not to cross punches and kicks with her.

 Tactical Data: Wind attacks rapidly fill his stagger gauge.


Rude Location



Rude Notes & Tips

  • Wind attacks rapidly fills his stagger gauge.
  • ??



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    • Rude Hard Mode: Guide Prep-Work: MAX all listed Materia Cloud: Get Hardedge, Master Triple Strike Aerith: Master Ray of Judgement Load Out -------------- Cloud (Leader) Equipment: Hard Edge, Iron Maiden, Headband Materia: Elemental+Wind, First Strike, ATB Assist, Deadly Dodge, ATB Boost (if you can) Aerith (Never switch to her) Equipment: Materia: Stage 1: Rude goes full MMA on you. We are not going to bother trying to block, counter, Perry, or counter-stance him. All of those things will see you eating a full combo. you might get away with it once, but you dill eat one. Instead we are going to overpower him with wind attacks. At the start of every fight your first strike will give you enough ATB for one Triple Strike (if you are really lucky you will get two full bars) In this style Rude does not interrupt your abilities. Without fail you can get off at least 1 triple strike and two standard attacks before he counter attacks you. We are not going to give him the chance however. We are going to use Ray of Judgment to effectively stun lock him. Triple Strike: By the time this is done you should have another bar of ATB Triple Strike: ATB Assist! Gives Aerith her next bar, if you got lucky she already has it and you can activate Ray of Judgement at the same time as Triple strike Ray of Judgement: Don't swap to Aerith, if you do Rude might cheat, and interrupt her while she is casting. Yes, even if you are still hitting him. he cheats. :P Punisher / Attack String: While Rude is being pushed you have free reign to beat on him, but be careful not to overdo it. You just need enough ATB to hit him with one more Triple strike. Trippe Strike: Rude should stagger at this point. If he does not, things are going to get dicey. Stage 1: Bad RNG or Low Damage Without fail, Rude will attempt to sleep you if he does not stagger, it will fail, but if you use a normal attack string on him he will hit you with a combo at the end of it before you can get off a triple strike. So what you are going to do is cheat in an attack string deadly dodge. Deadly Dodge: The sleep will fail anyway, but you get the extra attacks this way. This should stagger him but if it does not you will still have time to hit him with some normal and/or a triple strike depending on your Stagger him, but if not you are nearly out of options. Standard Attack String: you are about to eat a combo after this, sorry. Luckily Aerith should have one bar at this point. Soul Drain: We don't care about the MP. at this moment rude is about to combo cloud. Soul Drain will interrupt it. it Interrupts Rude if he is not staggered here you are dead, but you can still stagger him. Triple Strike: This guarantees stagger. If you made no mistakes, Rude should never get a hit on you. Stage 2 At this point Rude switches styles and gets very cheep. At this point if you have no Bars, you'll need to use you ATB boost to fill back up, Rude will normally start the fight with his shockwave move. It will track you so you need to dodge twice. And use deadly dodge. (dodge once then deadly dodge) you can combo into punish er attack strings and he will not immediately combo you, but his attacks will hit harder. continue to deadly dodge and string together Punisher Strings until you have a bar of ATB for Aerith. at this point if you do not have two bars for cloud you will need to deadly dodge one of his attacks and immediately use you ATB boost. (120 second cool down.) then you will need to hit him with two Triple Strikes in a row, and follow it up with Ray of Judgement. Sometimes he will do two Shockwaves back to back. if you see him begin casting it dodge again (to the right, then deadly dodge again to the right. Dodge: Do this as soon as he starts casting the shockwave, and do it to the right, This is because you want Aerith behind him and she always begins on your left. Punisher or standard attack string: only do it once Deadly Dodge: This puts you back in operator, you can combo back into punisher, but if you do you will not be able to tap tap the standard attack. tap the standard attack, don't do the string. when he begins casting you want to be able to deadly dodge. we are not worried about damage right now, just building ATB Repeat the process until you have an ATB Bar. By this point Aerith should have a bar. If you mess up a deadly dodge, or get hit you'll want to use Aerith's Soul Drain to interrupt him, then continue the processs ATB Boost: Do this after you have dodged an attack, after you use it, Rude will immediately try and combo you or use his shockwave, usually the big one. Deadly Dodge: Do this immediately after ATB Boost. Trippe Strike Trippe Strike Ray of Judgement Punisher String Tripple Strike, GG, Notes: We all know that non active characters gain ATB slow, (which is why, we need ATB Assist) but this match is special. Aerith will sometimes not gain ANY ATB from hitting Rude. And i mean none. I went an entire fight once and she never gained a single bar after the first Ray of Judgement. five minutes where Rude just ignored everything we through at him. it happens about one in 6 times. you can usiually tell when it is about to happen if Aerith does not have full ATB after your Second Tripple strike. if this happens, just restart the fight. you will loose.

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