Accessories in Final Fantasy 7 Remake is a classification of equipment. Accessories are equipped by a character that grants various effects such as improving a character's attribute, prevents negative status effects, and reduces damages. Equipping an accessory is not limited to a specific character and can be used by everyone, accessories are obtained as rewards from completing quests, purchased from merchants, looted from various locations, or are dropped by enemies and bosses. This page indicates a list of all the Accessories in Final Fantasy VII Remake which will include its description and values. You can find detailed information on its location and properties on each individual page linked below.
Final Fantasy VII Remake Accessories
Name |
Effect |
---|---|
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Increases strength by 5%. |
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Increases vitality by 5%. |
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Increases magic power by 5%. |
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Increases spirit by 5%. |
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Enter battle with the Auto-Life Status effect. Breaks upon use. |
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Reduces damage taken when equipped by non-active characters. |
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Become immune to Sleep |
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Become immune to Slow. Become immune to Stop. |
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Enter a battle with the berserk status effect. |
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Consuming MP fills the limit gauge. |
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Increases the effectiveness of healing spells cast on you when HP is 25% or lower. |
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Increases the effectiveness of healing items, spells and abilities. |
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Increases magic power by 10%. |
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Become immune to Poison. |
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Increase max MP by 10% Increase magic power by 5% |
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Reduces the duration of detrimental status effects. |
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Enter a battle with the toad status effect. |
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Consuming ATB charges fill the limit gauge. |
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Enter a battle with a slightly filled ATB gauge. |
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Strengthens summons called forth in battle. |
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Completely fills the ATB gauge after using Refocus. |
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Increases chance of item drop from enemies. |
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Enter a battle with a full limit break gauge. The limit break gauge gradually fills during battle. |
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Increases strength by 10%. |
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Increases vitality by 10%. |
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Increases spirit by 10%. |
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Avoid incapacitation once per battle. Does not work against instant death attacks or when HP is at 1 |
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Reduces fire, ice, lightning, and wind damage taken |
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Reduces ATB cost for synergized abilities. |
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A memory module containing the data of a demon capable of terrible ferocity. Used with a Chthonian Armlet. |
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A memory module containing the data of a demon capale of terrifying sorcery. Used with a Chthonian Armlet. |
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