Big Bertha

big_bertha_gun_arms_weapon_final_fantasy_vii_wiki_guide_250px
Type Gun-arm
Ability Maximum Fury
attack_icon_final_fantasy_7_remake_wiki_guide_75px 53 defense_icon_final_fantasy_7_remake_wiki_guide_75px 0
magic_attack_icon_final_fantasy_7_remake_wiki_guide_75px 40 magic_defense_icon_final_fantasy_7_remake_wiki_guide_75px 0
materia_icon_final_fantasy_7_remake_wiki_guide_75px 2    

Big Bertha is a Gun-arm Weapon in Final Fantasy VII Remake. Big Bertha provides the Maximum Fury ability, 53 Attack, 40 Magic Attack and has 2 Materia Slots. Gun-arms are artillery weapons that can only be used by Barret Wallace. These weapons are capable of long-range attacks and can continuously inflict damage against enemies that are out of reach.

 

A firearm that bosats unrivaled destuctive force. Found in the slums' black market.

 

Big Bertha Information

  • Weapon Type: Gun-arm
  • Ability: Maximum Fury - Unleashes all ATB in a flurry of bullets
  • Ability Proficiency Bonus: Finish off an enemy
  • Attack: 53
  • Magic Attack: 40
  • Defense: 0
  • Magic Defense: 0
  • Materia Slots: 2

 

Where to Find Big Bertha

Chapter 13: A Broken World

 

Big Bertha Upgrades

Big Bertha Core: Growth materia encased within Big Bertha. Use Barret's skill points to unlock skills and enhance the weapon's capabilities.

  • ATK Up
    Attack Power +8: Increases attack power attribute.
    Required SP: 10
  • MATK Up
    Magic Attack Power +10: Increases magic attack power attribute.
    Required SP: 10
  • Max HP Up
    Max HP +250.
    Required SP: 10
  • Max HP Up
    Max HP +250.
    Required SP: 10
  • Max HP Up
    Max HP +250.
    Required SP: 10
  • Needs More Materia
    New Materia Slot (Additional): Adds an additional materia shot or links two existing slots.
    Required SP: 10

Big Bertha Sub-Core I: Unlock Big Bertha skills.

  • Attack Power +5 with High HP.
    Required SP: 12
  • Magic Attack Power +5 with High HP.
    Required SP: 12
  • Desperate Physical Defense
    Physical Defense +10 with Low HP: Increases defense when HP is 25% or lower.
    Required SP: 12
  • Desperate Magic Defense
    Magic Defense +10 with Low HP: Increases magic defense when HP is 25% or lower.
    Required SP: 12
  • Trade-Off
    Trade-Off: Recover MP when receiving significant damage.
    Required SP: 12
  • Desperate Recovery
    Self-Healing 50% Boost with Low HP: Significantly increases the effectiveness of healing spells cast on you when HP is 25% or lower.
    Required SP: 12

Big Bertha Sub-Core II: Got this when I reached weapon level 5 with Barret

  • Attack Power +10
    Required SP: 14
  • Attack Power + 10
    Required SP: 14
  • Magic Attack Power +10
    Required SP: 14
  • Max HP +250
    Required SP: 14
  • Limit Break Damage 5% Boost
    Required SP: 14
  • Limit Break 5% Boost with Low HP
    Required SP: 14
  • New Materia Slot (Connected)
    Required SP: 14
  • New Materia Slot (Additional)
    Required SP: 14
  • Note: You must first purchase the New Materia Slot (Connected) as both materia slots will be listed at (Connected) if neither is purchased on this sub-core.  Once one becomes purchased (which will be forced to be (Connected) ), the other will change to an (Additional) Materia Slot.

 

Big Bertha Notes & Tips

  • ??
  • Other Notes, Tips, & Trivia

 

 




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