EKG Cannon

ekg_cannon_weapon_final_fantasy_7_remake_wiki_guide_250px
Type Gun-arm
Ability Point Blank
attack_icon_final_fantasy_7_remake_wiki_guide_75px 34 defense_icon_final_fantasy_7_remake_wiki_guide_75px 0
magic_attack_icon_final_fantasy_7_remake_wiki_guide_75px 65 magic_defense_icon_final_fantasy_7_remake_wiki_guide_75px 0
materia_icon_final_fantasy_7_remake_wiki_guide_75px 4    

EKG Cannon is a Gun-arm Weapon in Final Fantasy VII Remake. EKG Cannon provides the Point Blank ability, 34 Attack, 65 Magic Attack and has 4 Materia Slots. Gun-arms are artillery weapons that can only be used by Barret Wallace. These weapons are capable of long-range attacks and can continuously inflict damage against enemies that are out of reach.

 

A firearm whose accuracy is dependant upon the wielder's emotional state.

 

EKG Cannon Information

  • Weapon Type: Gun-arm
  • Ability: Point Blank Consumes all ATB to deliver close-range attack and send enemies flying
  • Ability Proficiency Bonus: Finish off an Enemy
  • Attack: 34
  • Magic Attack: 65
  • Defense: 0
  • Magic Defense: 0
  • Materia Slots: 4

 

Where to Find EKG Cannon

Chapter 16: The Belly of the Beast

  • Objective: A Helping Hand
  • Location: Shinra Building, 62F Upper-Level Corporate Archives.
  • Once you've spoken to the mayor in his office, speak to the man named Hart who is in front of the mayor's office. Pay him 10,000 Gil to obtain this weapon.

 

EKG Cannon Upgrades

EKG Cannon Core: Growth materia encase within a gatling gun. Use Barret's skill points to unlock skills and enhance the weapon's capabilities.

  • MATK Up
    Magic Attack Power +10: Increases magic attack power attribute.
    Required SP: 10
  • Max HP Up
    Max HP +300: Increases maximum HP
    Required SP: 10
  • Critical Damage Up
    Critical Hit Rate 10% Boost: Increases dealt by critical hits.
    Required SP: 10
  • Critical Hit Rate Up
    Critical Hit Damage 10% Boost: Increases probability of landing a critical hit.
    Required SP: 10
  • Needs More Materia
    New Materia Slot (Or link two existing slots) Adds an additional materia slot or links two existing slots. 
    Required SP: 10

EKG Cannon Sub-Core I:

  • Ability Critical Hit Rate Up
    Weapon Ability Critical Hit Rate 10% Boost: Increases probability of landing a critical hit with an ability.
    Required SP: 14
  • Desperate Strike
    Critical Hit Rate 50% Boost with Low HP: Significantly increases probability of landing a critical hit when HP is 25% or lower.
    Required SP: 14
  • Desperate Physical Defense
    Physical Defense +10 with Low HP: Increases defense when HP is 25% or lower.
    Required SP: 14
  • Desperate Magic Defense
    Magic Defense +10 with Low HP: Increases magic defense when is 25% or lower
    Required SP: 14
  • Needs More Materia
    New Materia Slot (Aditional): Adds an aditional materia slot Or link two existing slots.
    Required SP: 14

EKG Cannon Sub-Core II:

  • ATK Up
    Attack Power +10: Increases attack power attribute.
    Required SP: 16
  • MATK Up
    Magic Attack Power +15: Increases magic attack power attribute.
    Required SP: 16
  • Max HP Up
    Max HP +350: Increases maximum HP.
    Required SP: 16
  • Enhanced Attack
    Attack Damage 5% Boost: Increases damage dealt by basic attacks. 
    Required SP: 16
  • Enhanced Overcharge
    Overcharge Damage 10% Boost: Increases damage dealt by Overcharge.
    Required SP: 16
  • Critical Damage Up
    Critical Hit Damage 10% Boost: Increases damage dealt by critical hits.
    Required SP: 16
  • Needs More Materia
    New Materia Slot (Connected): Adds an additional materia slot or links two existing slots.
    Required SP: 16
  • Needs More Materia
    New Materia Slot (Connected): Adds an additional materia slot or links two existing slots.
    Required SP: 16

EKG Cannon Sub-Core III:

  • ATK Up
    Attack Power +10:  Increases attack power attribute.
    Required SP: 18
  • MATK Up
    Magic Attack Power +15: Increases magic attack power attribute
    Required SP: 18
  • Desperate Striker
    Critical Hit Rate 50% Boost with Low HP: Significantly increases probability of landing a critical hit when HP is 25% or lower.
    Required SP: 18
  • Bloodsucker
    Bloodsucker (Recover HP when enemies are defeated)
    Required SP: 18
  • Reprieve
    Reprieve (Avoid incapacitation once per battle)
    Required SP: 18
  • Needs More Materia
    New Materia Slot: Adds an additional materia slot or links two existing slots.
    Required SP: 18

 

EKG Cannon Notes & Tips

  • Other Notes, Tips, & Trivia
  • If you find the employee before you talk to Hart, you cannot buy the EKG Canon.

 

 




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    • Anonymous

      Be sure to pick this up before proceeding to the next objective, I missed it and when I went back it was no longer available.

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