Arcane Scepter

arcane_scepter_weapon_final_fantasy_vii_wiki_guide_250px
Type Staff
Ability Fleeting Familiar
attack_icon_final_fantasy_7_remake_wiki_guide_75px 24 defense_icon_final_fantasy_7_remake_wiki_guide_75px 0
magic_attack_icon_final_fantasy_7_remake_wiki_guide_75px 36 magic_defense_icon_final_fantasy_7_remake_wiki_guide_75px 0
materia_icon_final_fantasy_7_remake_wiki_guide_75px 4    

Arcane Scepter is a Staff Weapon in Final Fantasy VII Remake. Arcane Scepter provides the Fleeting Familiar ability, 24 Attack, 36 Magic Attack and has 4 Materia Slots. Staves are two-handed weapons that are capable of storing magical properties to inflict long-ranged attacks and can only be used by Aerith Gainsborough.

 

A staff infused with precious gems the color of twilight, Well suited for materia.

 

Arcane Scepter Information

  • Weapon Type: Staff
  • Ability: Fleeting Familiar - Summon a fairy that attacks your enemies periodically as well as after you use abilities and spells
  • Ability Proficiency Bonus: Unleash a consecutive attack of an ability or spell (one time only during activation)
  • Attack: 24
  • Magic Attack: 36
  • Defense: 0
  • Magic Defense: 0
  • Materia Slots: 4

 

Where to Find Arcane Scepter

Chapter 9: The Town That Never Sleeps

 

Arcane Scepter Upgrades

Arcane Staff Core: Growth materia encased within an Arcane Staff. Use Aerith's skill points to unlock skills and enhance the weapon's capabilities.

  • MATK Up
    Magic Attack Power +5: Increases magic attack power attribute.
    Required SP: 8
  • Max MP Up
    Max MP +8: Increases maximum MP.
    Required SP: 8
  • Max MP Up
    Max MP +8: Increases maximum MP.
    Required SP: 8
  • Debuff Extension
    Inflicted Debuff Duration 10% Boost: Extends the duration of detrimental status effects applied to enemies
    Required SP: 8
  • Buff Extension
    Buff Duration 10% Boost: Extends the duration of beneficial status effects.
    Required SP: 8

Arcane Scepter Sub-Core I: Unlock arcane scepter skills.

  • Fire Damage Up
    Fire Damage 5% Boost: Increases damage dealt by fire attacks.
    Required SP: 10
  • Ice Damage Up
    Ice Damage 5% Boost: Increases damage dealt by ice attacks.
    Required SP: 10
  • Lightning Damage Up
    Lightning Damage 5% Boost: Increases damage dealt by lightning attacks.
    Required SP: 10
  • Wind Damage Up
    Wind Damage 5% Boost: Increases damage dealt by wind attacks.
    Required SP: 10
  • Enhanced Elements
    Elemental Materia Damage 10% Boost: Increases damage added to attacks by elemental materia.
    Required SP: 10

Arcane Scepter Sub-Core II: Unlock arcane scepter skills.

  • MATK Up
    Magic Attack Power +7: Increases magic attack power attribute.
    Required SP: 12
  • MATK Up
    Magic Attack Power +7: Increases magic attack power attribute.
    Required SP: 12
  • Max MP Up
    Max MP +10: Increases maximum MP.
    Required SP: 12
  • Enhanced Attack
    Attack Damage 5% Boost: Increases damage dealt by basic attacks.
    Required SP: 12
  • Stagger Siphon
    Stagger Siphon: Recover HP when dealing damage with unique abilities to a staggered enemy.
    Required SP: 12
  • Needs More Materia
    New Materia Slot (Additional): Adds an additional materia slot or links two existing slots.
    Required SP: 12

Arcane Scepter Sub-Core III

  • MATK Up
    Magic Attack Power +8: Increases magic attack power attribute.
    Required SP: 14
  • MATK Up
    Magic Attack Power +8: Increases magic attack power attribute.
    Required SP: 14
  • Max MP Up
    Max MP +10: Increases maximum MP.
    Required SP: 14
  • MP Saver: Attack Spells
    Attack Spells MP Cost Reduction 20%: Reduces MP cost of attack spells.
    Required SP: 14
  • MP Recovery Up
    MP Regeneration 10% Boost: Slightly increases MP regeneration speed during battle.
    Required SP: 14
  • Needs More Materia
    New Materia Slot: Adds an additional materia slot or links two existing slots.
    Required SP: 14
  • Needs More Materia
    New Materia Slot: Adds an additional materia slot or links two existing slots.
    Required SP: 14

Arcane Scepter Sub-Core IV

  • MATK Up
    Magic Attack Power +8: Increases magic attack power attribute.
    Required SP: 16
  • MATK Up
    Magic Attack Power +8: Increases magic attack power attribute.
    Required SP: 16
  • Max HP Up
    Max HP +300: Increases maximum HP 
    Required SP: 16
  • Max MP Up
    Max MP +10: Increases maximum MP.
    Required SP: 16
  • Elemental Defense 5% Boost
    Required SP: 16
  • Reprieve (Avoid incapacitation once per battle)
    Required SP: 16

 

Arcane Scepter Notes & Tips

  • ??
  • Other Notes, Tips, & Trivia

 

 




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