Guard Stick

guard_stick_weapon_final_fantasy_vii_wiki_guide_250px
Type Staff
Ability Arcane Ward
attack_icon_final_fantasy_7_remake_wiki_guide_75px 29 defense_icon_final_fantasy_7_remake_wiki_guide_75px 7
magic_attack_icon_final_fantasy_7_remake_wiki_guide_75px 55 magic_defense_icon_final_fantasy_7_remake_wiki_guide_75px 7
materia_icon_final_fantasy_7_remake_wiki_guide_75px 3    

Guard Stick is a Staff Weapon in Final Fantasy VII Remake. Guard Stick provides the Arcane Ward ability, 29 Attack, 55 Magic Attack and has 3 Materia Slots. Staves are two-handed weapons that are capable of storing magical properties to inflict long-ranged attacks and can only be used by Aerith Gainsborough.

 

A vintage and well-cared-for staff. Also happens to be eco-friendly.

 

Guard Stick Information

  • Weapon Type: Staff
  • Ability: Arcane Ward - Conjure a ward. Attack spells cast within the ward will automatically be cast twice.
  • Ability Proficiency Bonus: Conjure a ward (one time only during activation)
  • Attack: 29
  • Magic Attack: 55
  • Defense: 7
  • Magic Defense: 7
  • Materia Slots: 3

 

Where to Find Guard Stick

 

Guard Stick Upgrades

Guard Stick Core: Growth materia encased within a Guard Stick. Use Aerith's skill points to unlock skills and enhance the weapon's capabilities.

  • MATK Up
    Magic Attack Power +12: Increases magic attack power attribute.
    Required SP: 8
  • DEF Up
    Defense +7: Increases defense attitude.
    Required SP: 8
  • MDEF Up
    Magic Defense +7: Increase magic defense attribute.
    Required SP:8
  • Max HP Up
    Max HP +150: Increases maximum HP.
    Required SP: 8
  • Max MP Up
    Max MP +8: Increases maximum MP.
    Required SP: 8

Guard Stick Sub-Core I: Unlock guard stick skills.

  • Enhanced Attack
    Attack Damage 5% Boost: Increases damage dealt by basic attacks.
    Required SP: 10
  • Enhanced Tempest
    Tempest Damage 5% Boost: Increases damage dealt by Tempest.
    Required SP: 10
  • Enhanced Physical Guard
    Physical Damage Reduction 10% when Guarding: Reduces physical damage taken when successfully guarding.
    Required SP: 10
  • Enhanced Magic Guard
    Magic Damage Reduction 10% when Guarding: Reduces magic damage taken when successfully guarding.
    Required SP: 10
  • Needs More Materia
    New Materia Slot (Additional): Adds an additional materia shot or links two existing slots.
    Required SP: 10

Guard Stick Sub-Core II: Unlock guard stick skills.

  • MATK Up
    Magic Attack Power +18: Increases magic attack power attribute.
    Required SP: 12
  • Max HP Up
    Max HP +150: Increases maximum HP.
    Required SP: 12
  • Max MP Up
    Max MP +8: Increases maximum MP.
    Required SP: 12
  • MP Recovery Up
    MP Regeneration 10% Boost: Slightly increases MP regeneration speed during battle.
    Required SP: 12
  • Needs More Materia
    New Materia Slot (Additional): Adds an additional materia shot or links two existing slots.
    Required SP: 12
  • Needs More Materia
    New Materia Slot (Additional): Adds an additional materia shot or links two existing slots.
    Required SP: 12

Guard Stick Sub-Core III

  • MATK Up
    Magic Attack Power +18: Increases magic attack power attribute.
    Required SP: 14
  • Max HP Up
    Max HP +150: Increases maximum HP.
    Required SP: 14
  • Max MP Up
    Max MP +8: Increases maximum MP.
    Required SP: 14
  • Elemental Defense Up
    Elemental Defense 5% Boost: Reduces fire, ice, lightning, and wind damage taken.
    Required SP: 14
  • MP Saver: Healing Spells
    Healing Spells MP Cost Reduction 20%: Reduces MP cost of healing spells cast during battle.
    Required SP: 14
  • Needs More Materia
    New Materia Slot: Adds an additional materia slot or links two existing slots.
    Required SP: 14
  • Needs More Materia
    New Materia Slot: Adds an additional materia slot or links two existing slots.
    Required SP: 14

Guard Stick Sub-Core IV

  • MATK Up
    Magic Attack Power +18: Increases magic attack power attribute.
    Required SP: 16
  • Max HP Up
    Max HP +200: Increases maximum HP.
    Required SP: 16
  • Max MP Up
    Max MP +10: Increases maximum MP.
    Required SP: 16
  • Reprieve (Avoid incapacitation once per battle)
  • Needs More Materia
    New Materia Slot: Adds an additional materia slot or links two existing slots.
    Required SP: 16
  • Needs More Materia
    New Materia Slot: Adds an additional materia slot or links two existing slots.
    Required SP: 16

 

Guard Stick Notes & Tips

  • ??
  • Other Notes, Tips, & Trivia

 

 




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