Djinn Staff |
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Type | Combat Staves | ||
Ability | Incite | ||
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52 | ![]() |
0 |
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56 | ![]() |
0 |
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3 |
Djinn Staff is a Combat Staff Weapon in Final Fantasy VII Remake. Djinn Staff provides the Incite ability, 52 Attack, 56 Magic Attack, and has 3 Materia Slots. Combat Staves used by Sonon Kusakabe are battle staves that allow him to poke enemies at a safe distance and swing it to shatter the bones of his enemies. This weapon is only available with the DLC: Episode INTERmission.
A numinous staff inside which a shaman is said to have sealed a great evil
Djinn Staff Information
- Weapon Type: Combat Staves
- Ability: Incite
- Attack: 52
- Magic Attack: 56
- Defense: 0
- Magic Defense: 0
- Materia Slots: 3
Where to Find Djinn Staff
- The Djinn Staff is a DLC weapon, obtainable in the INTERmission DLC.
- In the INTERmission DLC Chapter 2, it is located in B14 Advanced Weaponry: Maintainance. It will be in a a chest in a small corridor.
Djinn Staff Upgrades
Upgrade Description
- Upgrade 1
Description
Required SP : ??? - Upgrade 2
Description
Required SP : ??? - Upgrade 3
Description
Required SP : ??? - Upgrade 4
Description
Required SP : ???
Upgrade Description
- Upgrade 1
Description
Required SP : ??? - Upgrade 2
Description
Required SP : ??? - Upgrade 3
Description
Required SP : ??? - Upgrade 4
Description
Required SP : ???
Djinn Staff Notes & Tips
- ??
- Other Notes, Tips, & Trivia
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